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2D Zombie Survival

Author: 
Sekander, Nahid
Year: 
2023
Abstract: 
The final project from Humber Game Programming. A custom-built C++ engine using OpenGL 3.3 with Box2D physics and OpenAL for audio. The objective for this project was to combine all the techniques taught into one final project; not only does the engine load images, animate, and play audio, but it also connects with an Android phone to act as a second screen and a wireless controller using UDP sockets.
Faculty: Faculty of Media & Creative Arts
Program: Game Programming (Advanced diploma)
Faculty Advisor: 
Sabie, Dina
Bedi, Vishaal
Type of Work: Capstone project