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The Book of Trials

Author: 
Debasa, AlfredoButler, EthanSyed, Sarfaraz
Year: 
2020
Abstract: 
The Book of Trials is an Action RPG with elements of real time strategy. The Game Design Document provided explains all of the design decisions that we had planned to take to accomplish our game. It also contains a PostMortem about our experience making the Capstone and reflections on how it all went. Lastly it contains a link to a public GitHub containing the final product.
Faculty: Faculty of Media & Creative Arts
Program: Game Programming (Advanced diploma)
Faculty Advisor: 
Bedi, Vishaal
Type of Work: Capstone project